THE SEUCK VAULT - MENUS
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Click the C64 or Amiga screen to see the relevant menus

This is what the C64 menu screen looks likeThis is what the Amiga menu screen look like






C64 Menu structure
Click a link on a menu to read more
Check the Glossary for unfamiliar terms.

MAIN MENU

EDIT SPRITES - S

EDIT OBJECTS - O

EDIT BACKGROUND - B

EDIT SFX - F

EDIT PLAYER LIMITATIONS - P

EDIT ATTACK WAVES - A

EDIT LEVELS - L

EDIT FRONT END - G

TEST GAME - T

STORAGE - D


EDIT SPRITES MENU

SELECT SPRITE - F1

EDIT SPRITE - F3

EDIT COLOUR - F5

SELECT COLOUR - F7

SLIDE SPRITE - S

MIRROR SPRITE - M

COPY SPRITE - C

ERASE SPRITE - E

EXIT - X


EDIT OBJECTS MENU

SELECT OBJECT - F1

TEST OBJECT - F3

EDIT COLOUR - F5

SELECT SPRITE AND PLACE - F7

EDIT ANIM SPEED - S

EDIT ANIM TYPE - T

EDIT ENEMY BITS - E

COPY OBJECT - C

EXIT - X


EDIT BACKGROUND MENU

SELECT CHAR - F1

EDIT CHAR - F3

EDIT COLOUR - F5

SELECT COLOUR - F7

SELECT BLOCK - S

EDIT BLOCK - E

EDIT MAP - M

PAINT BLOCK - P

COPY BLOCK - B

COPY CHAR - C

EXIT - X


EDIT SFX MENU

SELECT SFX - F1

EDIT SFX - F3

COPY SFX - C

EXIT - X


EDIT PLAYER LIMITATIONS MENU

PLAYER 1 - F1

PLAYER 2 - F3

EXIT - X


EDIT ATTACK WAVES MENU

INSERT ENEMY - F1

JOIN ENEMY - F3

DELETE ENEMY - F5

XXXX UNITS FREE

EXIT - X


EDIT LEVELS MENU

EDIT LEVEL PARAMETERS - F1

EDIT LEVEL MAP - F3

EXIT - X


EDIT FRONT END MENU

EDIT CHARACTER SET - F1

EDIT MESSAGE - F3

EDIT MESSAGE FX - F5

EXIT - X


TEST GAME MENU

PROPER TEST - F1

CHEAT MODE - F3

EXIT - X


STORAGE TO DISK/CASSETTE MENU

LOAD

SAVE SPRITES

SAVE BACKGROUND

SAVE OBJECTS

SAVE SFX

SAVE ATTACK WAVES

SAVE LEVELS

SAVE CHARACTER SET

SAVE ALL DATA

SAVE FINISHED GAME

CHANGE DEVICE - C

EXIT - X

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